Super Videotome (Modded!)
A modified version of Super Videotome, now with a whole host of extra goodies and quality of life improvements for both players and developers.
New Features
- Loading screen, with a click-through menu on finishing.
- Settings menu accessible by hitting S or the settings button, complete with music volume, sfx volume, and autoplay speed.
- Autosaving, either at checkpoint chapters that end with _SAVE, or on every chapter change.
- Added menubar at the top of the screen to hold settings, auto, history, and reset buttons. Access by moving the mouse near the top of the screen.
- Saving on-demand, with unlimited save slots!
- A restart button, shortcut F8. Does not affect saves.
- Allowing printing of $variables$ in dialogue when surrounded by $ symbols.
- Characters can now have unique colours.
- New funky fresh tags!
- Shorthand tags, doing common functions with less text.
- An experimental toggle, that doesn't force choices to clear after finishing a block.
New Tags
- MATH, to modify existing variables using basic operations of addition, subtraction, multiplication, and division.
- MUSVOL/SFXVOL, to change audio volume on demand. This is taken as a percentage of the volume set by the player.
- TEXT has been deprecated, and is now split into POS, COL, FONT, SIZE, LINE, which persist after being set once. Text effects can be reset per-tag by passing RESET into them, or with the tag RESETTEXT.
- POS has additional tags of POSX, POSY, and POSEND, which control these values individually.
- FUNCDELAY, to call a function after a line is left, rather than as it's reached.
- VID, allowing videos to be played on specified layers.
- Video saved as webm do not play on mobile Firefox.
- INPUT, to allow the player to input text that is then saved to a variable.
- TRANS, caches a layer, and adds a transition effect before wiping the cache, using pre-coded effects or user-made css animations.
- AUTO, autoplaying a specified number of lines at a set speed.
- CON, allowing line-level conditionals, displaying one of two strings based on a variable comparison.
Shorthand Tags
- BG, places the specified image on the back layer at canvas origin.
- VIDBG, places the specified video on the back layer at canvas origin.
- REMOVEALL, removes all active choices.
- RAND can be passed into POS, IMAGE, and VID in the x and y values to place them in a random position.
Tweaks/Fixes
- Better auto; autoplay now adjusts speed based on how long a line is, and selecting a choice waits until autoplay finishes until moving to the next line.
- Canvases resize properly when resizing the window.
- Text is no longer squished horizontally when the end point is a low number, and instead breaks into paragraphs as expected.
- Almost every variable has been lifted out of being hardcoded, and can be easily tweaked in config.js.
- More robust setup guide.
Updated | 2 days ago |
Published | 4 days ago |
Status | Released |
Category | Tool |
Platforms | HTML5, Windows, macOS, Linux |
Author | Stanwixbuster |
Genre | Visual Novel |
Tags | Game engine |
Install instructions
See GUIDE.TXT for setting up a project, assets, and tag functions.
Development log
- Update V1.2 - Bugfixes and a New Tag2 days ago
Comments
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great additions! the guide is also very helpful, and I LOVE how you can add videos as well :D
PEAK